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New Scaleform GFx 4。0 Supports ActionScript 3, Fl

 
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PostPosted: Tue 6:57, 11 Jan 2011    Post subject: New Scaleform GFx 4。0 Supports ActionScript 3, Fl

10/3/2010 7:04:27 PM
Scaleform said Friday that its new GFx 4.0 middleware will begin supporting Flash 10 and ActionScript 3.0, and offer a substantial performance boost over previo [link widoczny dla zalogowanych] us versions of the middleware.
The company claimed a two- to five-fold performance boost over previous GFx iterations. Now that Scaleform GFx 4.0 supports both [link widoczny dla zalogowanych] Adobe's ActionScript 2 and 3 scripting language,[link widoczny dla zalogowanych], development studios using the middleware will have "access to a much larger talent pool,[link widoczny dla zalogowanych]," the firm added.
Scaleform said the GFx 4.0 will let developers create improved menus and interfaces in games on various platforms,[link widoczny dla zalogowanych], "while also opening up new doors for casual game Final Fantasy XIV gold developers to port their web games to native apps on mobiles and consoles."
Brendan Iribe, CEO of Scaleform,[link widoczny dla zalogowanych], said that support for Flash 10 and ActionScript 3 i FinalFantasy XIV account s "core to the company’s strategy going into 2011. The Flash 10 gaming market has seen incredible growth recently..." Scaleform 4.0 will be on display publicly Final Fantasy XIV Gil for the first time at next week's GDC Online in Austin.
Scaleform is taking steps to expand its business,[link widoczny dla zalogowanych], including implementing support for 3D menus in games FFXIV power leveling using GFx, integration with Epic Games' Unreal Engine 3 and a spike in growth in Asian territories, namely South Korea. Related news: High Moon Used Scal FFXIV account eform GFx For Transformers UIs Scaleform Sees Korea Sales Surge 70 Percent New Scaleform Version Released, Supports 3D Menus For Console Games


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